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Robots and Avatars moves into Europe

telematics - woman listens in to projection of an ear

Robots and Avatars – Collaborative and Intergenerational Futures is a two year programme of work extending our research in the UK into Europe. The project explores a near future world where collaborations between robots, avatars, virtual worlds, telepresence and real-time presence will be increasingly common. With co-organisers KIBLA (Slovenia) and AltArt (Romania), the project looks at emergence of the European (virtual/physical) citizen and examines multi-identity evolutions and virtual mobility.

The project comprises of a distinctive programme of activities including, artist commissions, a touring exhibition, learning experiences, live streamed debates, a week-long camp/residency, a website and a book.

It will bring together an intergenerational group of artists, cultural players, young people and experts from around Europe, to create a community that will explore and extend our understanding of working and creating in a 21st century world of virtual/physical co-operation.

body>data>space is one of 11 organisations in the UK to have have received lead organiser funding from the EU Culture Programme (2007-13) for Robots and Avatars – Collaborative and Intergenerational Futures.

Exhibition and Call for Proposals

NOW OPEN– A call for proposals for a series of artist commissions for the exhibition. To apply and get more information please follow this link

The Robots and Avatars Exhibition will open at FACT, Liverpool in March 2012

Project partners include: The Foundation for Art and Creative Technology (FACT), Liverpool, National Theatre, London, Society for Arts and Technologies (SAT), Quebec and centre des arts, Paris.

 

EU Culture programme logo

Cynthia Breazeal: The rise of personal robots

This great TED talk Cynthia Breazeal expands further on one of the recurring themes of Robots and Avatars – the increase in personal and domestic use robots and the implications this may have for young people in particular. As a grad student, Breazeal wondered why we were using robots on Mars, but not in our living rooms. The key, she realized: training robots to interact with people. Now she dreams up and builds robots that teach, learn — and play. Watch for amazing demo footage of a new interactive game for kids.

Cynthia Breazeal founded and directs the Personal Robots Group at MIT’s Media Lab. Her research focuses on developing the principles and technologies for building personal robots that are socially intelligent—that interact and communicate with people in human-centric terms, work with humans as peers, and learn from people as an apprentice.

She has developed some of the world’s most famous robotic creatures, ranging from small hexapod robots to highly expressive humanoids, including the social robot Kismet and the expressive robot Leonardo. Her recent work investigates the impact of social robots on helping people of all ages to achieve personal goals that contribute to quality of life, in domains such as physical performance, learning and education, health, and family communication and play over distance.

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